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Pkhex gen 7 instructions
Pkhex gen 7 instructions




pkhex gen 7 instructions

This section will focus on the input values you can use in conjunction with the Batch Editor. Section 2: ID Numbers for Use with the Batch Editor

#Pkhex gen 7 instructions full#

Use "=Legal=false" to only modify illegal Pokémon.Ī full up to date list is available by reading the source code (BatchEditor.cs, ProcessPKM method). Suggestions can be automatically applied for Moves, RelearnMoves, and Met_Location.Įxample: "Moves=$suggest" will retrieve and apply suggested moves from the legality interpreter, same as if you clicked on the Moves groupbox in the tabs editor. To set a date (Met / EggMet), use yyyyMMdd for the string.Įxample: ".MetDate=20160409" will set the Met Date to April 9th, 2016. To copy the Encryption Constant to the PID, use ".EC=PID" To make a Pokémon Shiny: use ".PID=$shiny". To Randomize a value within a range, use ".Nature=$x,y" for an inclusive range of. To Randomize EncryptionConstant, use ".EncryptionConstant=$rand" If the tabs PKM has that property, the Batch Editor will display the property's current value as well as the data type (number, text, etc). If you select a property name, the Batch Editor will indicate whether or not the tabs PKM has that property. The Batch Editor window references the PKM that is currently viewed in the editing tabs. Some Special Tricks to use in the Batch Editor, Courtesy of of PKHeX) HeldItem=1 This line instructs the Batch Editor to set the Held Item for all of the previously filtered Pokemon to a Master Ball. OT_Name=TEST This lines instructs the Batch Editor to set the OT Trainer Name for all of the previously filtered Pokemon to "TEST" =OT_Name=PKHeX This line instructs the Batch Editor to narrow it's scope down to every Pokemon with the OT Trainer Name "PKHeX" The next step is to create the formula in which the Batch Editor will run.Īs an example of a possible combination for use in the Batch Editor, the following formula will change the OT trainer name on Pokemon with a specific OT to a specified OT trainer name, as well as give every Pokemon with that filter, a Master Ball to hold.

pkhex gen 7 instructions

This will add your desired variable with your desired operator in the correct format. "!" = Narrows the editing of Pokemon down to the Pokemon which do not have the same value as your input value.Īs an example of how these operators are used, Once you select a variable you would like to change (OT Name, Pokemon Species, Pokemon Level, etc.) and the correct operator, click "Add". "=" = Narrows the editing of Pokemon down to the Pokemon which have the same value as your input value "." = Sets the desired value Equal to the value you input The basic operators of the Batch Editor are: Because of this, changing, and editing Pokemon using the Batch Editor is like a mathematical statement, with if then, and true/false statements. The Batch editor works on the simple premise that all possible characteristics pertaining to a Pokemon, boil down to a set of numbers which correspond to certain values in the Pokemon games themselves. Section 1: Basic Fundamentals and operation of the Batch Editor






Pkhex gen 7 instructions